ÁLVARO DE LOPE

digital compositor
vfx artist

Video

I am a Digital Compositor specialized in Nuke, focused on high-end visual effects for feature films. I’ve been working in the industry for four years and have contributed to feature films, series, and advertising, including projects for platforms such as Netflix, Amazon Prime, HBO, etc.Based in Spain and currently at Orca Studios, I’ve had the chance to work and learn alongside talented artists with experience from top studios worldwide, experiences that have helped me grow in this industry and enjoy it more every day.


Being able to say that I work on visual effects for some of the world’s most-watched films still feels surreal. But what means the most to me is the journey that brought me here.I was around 15 when I fell in love with filming and editing videos especially inside video games, fueled by my imagination and my obsession with dragons. It was my way of expressing creativity, and together with my technical and organized side, it slowly shaped my passion for VFX.Today, after more than four years in the industry, I’m proud of how far I’ve come, both as an artist and as a person. I keep living moments that stay with me, because at the end of the day, we will only be stories to tell… just like in the movies.

CONTACT

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WORK

VFX ARTIST

I'm a digital compositor with over 4 years of experience, specializing in high-end visual effects. Originally from Madrid, now living in Gran Canaria.Most of my work in this industry has focused on look development, where I love bringing ideas to life on screen. Using my knowledge of photography, lighting, and video editing, along with being organized and detail-oriented, I make sure every project achieves the vision it deserves.Over the years, I've had the chance to work on international films and collaborate with amazing artists from all over the world, experiences that have helped me learn, grow, and enjoy every step of this incredible industry.


Video

PROJECTS

const ticker = document.getElementById("ticker"); const wrapper = document.getElementById("tickerWrapper"); const leftBtn = document.getElementById("arrowLeft"); const rightBtn = document.getElementById("arrowRight"); let offset = 0; let manualMode = false; function moveTicker(pixels) { manualMode = true; ticker.style.animation = "none"; offset += pixels; const maxScroll = ticker.scrollWidth / 2; if (offset <= -maxScroll) offset = 0; if (offset >= 0) offset = -maxScroll; ticker.style.transform = `translateX(${offset}px)`; } leftBtn.addEventListener("click", () => moveTicker(180)); rightBtn.addEventListener("click", () => moveTicker(-180)); wrapper.addEventListener("mouseleave", () => { if (manualMode) { ticker.style.animation = "none"; void ticker.offsetWidth; ticker.style.animation = "ticker-kf 50s linear infinite"; /* ← AQUÍ TAMBIÉN */ manualMode = false; } });

PROJECTS

// Variables const tickerScroll = document.getElementById("tickerScroll"); const leftBtn = document.getElementById("arrowLeft"); const rightBtn = document.getElementById("arrowRight"); const STEP = 250; let isPaused = false; // Detectar interacción hover/touch tickerScroll.addEventListener("mouseenter", () => isPaused = true); tickerScroll.addEventListener("mouseleave", () => isPaused = false); tickerScroll.addEventListener("touchstart", () => isPaused = true); tickerScroll.addEventListener("touchend", () => isPaused = false); // Función scroll infinito function loopScroll() { if (!isPaused) { tickerScroll.scrollLeft += 1; // velocidad del scroll automático if (tickerScroll.scrollLeft >= tickerScroll.scrollWidth / 2) { tickerScroll.scrollLeft = 0; } } requestAnimationFrame(loopScroll); } loopScroll(); // Flechas funcionales solo si existen (escritorio) if (leftBtn && rightBtn) { leftBtn.addEventListener("click", () => { tickerScroll.scrollLeft -= STEP; }); rightBtn.addEventListener("click", () => { tickerScroll.scrollLeft += STEP; }); }

As a VFX Compositor, I develop each shot from look development to final delivery, blending real and digital elements and pushing every pixel to its final form. This process allows me to fully explore both my creative and technical sides, as every shot is a world of its own requiring structure, problem-solving, and attention to detail.

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VFX COMMUNITY

One of the most important aspects of the VFX industry for me is collaborating on large-scale projects with great teams. So here are three photos from different VFX events with amazing teams from different projects.

"Mundos Digitales A Coruña 2024"

"Sitges Film Festival 2024"

"Mundos Digitales Tenerife 2025"



OTHER PROJECTS